Space Rangers 2: Rise of the Dominators
Space Rangers 2: Dominators (Russian: Космические рейнджеры 2: Доминаторы), released in North America with the subtitle Rise of the Dominators, is a multi-genre science fiction computer game developed by Elemental Games for Windows and first published in 2004 by 1C Company. The player takes the role of a spaceship pilot, and may explore, trade, engage in space and ground based combat, and undertake various types of missions. Space Rangers 2 is the sequel to the 2002 computer game Space Rangers.

One Review
So I got the game on sale at 90% off at Impulse, and it’s been one of the best $2 I’ve ever spent on a game. It’s a lot like any other game which involves you playing a lone spaceship pilot, roaming the galaxy trying to earn money to buy a bigger ship and bigger guns to blow bigger baddies up into smaller chunks. That’s the meat of the game.
Where SR2 differs is in its approach to the genre. Its humour and the ways it approaches different facets of the game are particularly interesting. It’s definitely an RPG, and not necessarily an action-based one, as space combat is turn-based; you tell your ship where to go and what to shoot at, and it does it automatically. You can also pick up experience points to improve various aspects of your space rangering, e.g. trading, leadership (you can lead a small fleet), and repair skills.
The missions are interesting, and funny, if you take the time to read the descriptions. There’s been enough variety that, about 8-10 hours into the game, I still find the Fed-Ex missions both amusing and rewarding enough to keep doing them. There are also, oddly, text-adventure-type missions, where you have to travel to a planet to complete an adventure of some sort. I’ve gone through one where you have to win a pizza-making tournament, and another where you have to battle through some formidable red tape (that one involved a space version of strip blackjack). Then there are the ground battles, which function like a version of a RTS.
All in all, good fun, if you can get it at a discount. The controls can seem a little unintuitive, and reading the manual prior to playing is probably a good idea (also one which can be amusing), and the language seems really weird sometimes (though that’s apparently an effort to convey a sense of different-ness of the dialects the space races use), but none of these flaws do much to damage what is really quite a stellar game. (See what I did there?)